Nvidia’s Free GeForce NOW Beta Lets You Play System Intensive PC Games on Your Mac

Apple's Macs aren't optimized for gaming and often don't have powerful enough GPUs to run the latest gaming titles, a problem that Nvidia is aiming to solve with its GeForce NOW service designed for Macs.

GeForce NOW for Mac, currently in beta testing in North America, lets you use a virtual GeForce GTX gaming PC in the cloud to run games that otherwise may not be possible to play on a Mac. The only requirement is a good internet connection, with the virtual gaming PC handling all of the GPU and CPU requirements.


Since Macs aren't known for being gaming machines, PC makers don't typically design new titles to run on Macs. That's also an issue that can be solved with GeForce NOW, because it can stream PC-only games too. So if you've been wanting to play Player Unknown's Battlegrounds on a Mac, for example, you can do so with GeForce NOW.

GeForce NOW integrates with Steam and works with the games you already own, so it's not a gaming service that provides access to games. You need to purchase the games you play, with GeForce NOW providing the power to play them.

I've been testing GeForce NOW this week and while it's not perfect, it's promising. Setup is as simple as downloading the GeForce NOW for Mac app and then connecting a Steam account. Since you're essentially streaming the gameplay from the cloud, when you choose a free-to-play game or a game you've purchased on Steam, you don't need to install it because it's already installed and ready to go.


With Player Unknown's Battlegrounds, I bought it on Steam, logged into GeForce NOW, and had it up and running on my 2013 iMac in about 30 seconds. GeForce NOW runs a system check when you launch it so you can tell if your connection is going to be good enough for optimal streaming.

GeForce NOW is heavily reliant on a fast internet connection, requiring a 25Mb/s download speed at a minimum and a 5GHz wireless router. Nvidia recommends a 50Mb/s connection or higher to account for other potential internet traffic. Even with a Wi-Fi connection that met those demands, I ran into some problems with frame loss that made the game unplayable a couple of times.


When switching over to a hardwired ethernet connection, the game ran more smoothly, so if you don't have a Wi-Fi connection that's robust enough, a physical connection might be necessary to use the service. I was able to successfully play over WiFi for most of my testing, though, as I didn't see the frame loss issue consistently. To ensure players get a low ping, Nvidia has servers located across the United States.

Playing PUBG using GeForce NOW was just like playing it on a PC. I was able to play right alongside PC gamers, and while there was still a bit of stuttering and lag, it worked. I was using a late 2013 iMac, but GeForce NOW is supported on a long list of machines manufactured in 2008 and beyond.

Along with PUBG, GeForce NOW supports a number of other popular games, and Nvidia is adding support for more on a regular basis. Some of the supported titles include League of Legends, Fallout 4, Overwatch, Path of Exile, World of Warcraft, The Witcher 3, Rocket League, Destiny 2, and Middle-earth: Shadow of War.

Nvidia will be beta testing GeForce NOW for Mac through the end of the year, so it's free to download and use for the time being. A launch is planned for 2018, and final pricing for the service has yet to be announced. The beta is limited to the United States and Canada.

Tag: Nvidia

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TouchArcade iOS Gaming Roundup: Project Aurora, Arena of Valor, The Talos Principle, and More

As I mentioned on last week's roundup, I spent the previous weekend at EVE Vegas, which is one of the many fan events that CCP puts on throughout the world for EVE Online players. It turns out that what they revealed is a game with the working title of Project Aurora. EVE Online is a MMORPG where players fly around virtual spaceships, wage war against other corporations (EVE's equivalent of guilds or social groups), and all sorts of other stuff.


While it definitely disappointed a few people that Project Aurora isn't a direct port mobile client to EVE Online proper, it is really cool what a great job they did distilling the EVE experience down into an idle game where you slowly gather resources, upgrade everything, and slowly take over a hex grid space map with the rest of your corporation.

At the event we were able to play a test version of the game for the weekend and it was a ton of fun. I'm always a huge sucker for these kinds of eternally upgrade idle progress games, so I couldn't get enough. There are still no solid public plans on when Project Omega is coming, but it seems likely they'll do more testing and an eventual soft launch in the not too distant future.


Arena of Valor is an interesting mobile MOBA to follow because in China it is so unbelievably popular that it's even drawn the eye of the Chinese government. Arena of Valor in China has become the source of debates on whether teenagers should be allowed to play it for long and whether the game is pretty much a threat to social order and cohesion.

In the North American market, few people have even heard of it. Well, US players can now pre-register to get some freebies in the game when it eventually launches in November. I'm super excited to see how it does here, it's hard to imagine the game becoming as huge as it is in China, but, who knows.


Following right along with the release of The Witness when it comes to surprising but remarkably full-featured "real" games to hit the App Store is The Talos Principle. This is a full port of the console and PC puzzle game, which can be played by either a set of virtual joysticks or a tap to move movement scheme.

Our forum community has weighed in on the quality of the port — it runs well on older iOS devices, and folks have even mentioned the iPad as the best platform (among all the ones the game is on) to play it, which is some pretty high praise. The game itself sports an 88 on Metacritic and explores a story that surrounds sentient robots. If you're into premium games, don't miss this one.


World of Tanks Blitz has been a surprisingly popular mobile spinoff of the global sensation World of Tanks where you collect a bunch of different tanks and battle online against other players. Meanwhile, it's kind of felt like Games Workshop has been way too liberal with who they'll license the Warhammer 40K universe to. This time around, the licensing deal makes sense as soon you'll be able to unlock Warhammer tanks inside of World of Tanks Blitz. Details are still vague on when all this is going to be happening, but I'd be way more interested in jumping in with World of Tanks Blitz if I could pilot some giant ork tank.


Last, but not least, Discord this week announced "verified servers" which will serve as the official community chat hubs for developers like Mojang, Supercell, and others. Discord has grown to have a huge community of gamers through constant feature improvements over the years. Recently they added full video chat and screensharing to their existing suite of voice and chat communication systems.

Discord is targeted at gamers, but has all the features of the premium version of Slack. If you're looking for a Discord server to fiddle around in, come join ours. It's filled with people talking about iOS gaming 24/7.

That's about it this week. For way more iOS gaming news, reviews, and all sorts of other things that we cover around the clock, be sure to visit TouchArcade.


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Apple’s Beddit 3 Sleep Monitor ‘Sold Out,’ Suggesting It’s Been Discontinued

Apple in May purchased Beddit, a company that develops health-related hardware. It was an unusual acquisition because Apple continued to sell the company's Beddit 3 Sleep Monitor on Apple.com, and collected sleep data from the device.

As of early October, though, the Beddit 3 Sleep Monitor has been listed as "Sold Out" on Apple's website, suggesting it has perhaps been quietly retired. When an Apple product is sold out, that typically means it's not going to be restocked. Since the Apple acquisition, the device has only been sold at Apple.com and is not available elsewhere either.


With the Beddit 3 Sleep Monitor no longer available, it's not known what Apple will do with the Beddit sleep technology in the future. Apple could be planning to use the data it's collected to add more advanced health tracking and sleep monitoring into the Apple Watch, or it could roll the technology into some other kind of wearable device or hardware product similar in design to the Beddit 3.

Sleep tracking could be a planned feature for a future Apple Watch, but it remains to be seen if Apple thinks a wrist-worn sleep tracking device is the optimal solution. It is also not clear how Apple would overcome charging and battery life issues in that scenario, as Apple currently expects the device to be charged overnight. Given those limitations, other hardware solutions could be under consideration.


Apple is presumably continuing to collect, analyze, and utilize sleep-related data from the existing Beddit 3 sleep tracking devices that are in the hands of consumers, even if no additional devices will be sold.

Priced at $149 when it was available, the Beddit 3 Sleep Monitor pairs a thin, pliable under-sheet sleep sensor with an app that's designed to help users analyze and improve their sleeping habits.

It uses ballistocardiography (BCG) to measure the mechanical activity of the heart, lungs, and other body functions, a non-invasive monitoring technology that's similar to the light-based photoplethysmography the Apple Watch uses to monitor heart rate. BCG is able to measure the mechanical impulse generated by the acceleration of blood through the circulatory system, providing a wealth of data about the body.


The sleep monitor is able to track metrics like sleep time, sleep efficiency, heart rate, respiration rate, movement, snoring, room temperature, and room humidity. Following Apple's Beddit acquisition, we did an in-depth review of the Beddit 3 Sleep Monitor and concluded that there are still many hurdles Apple needs to overcome to create a sleep tracking device that's truly accurate, if a hardware solution is the ultimate goal of the purchase.

We've contacted Apple for comment on the availability of the Beddit 3 Sleep Monitor and will update this post should we hear back.

Tag: Beddit

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Deals: Target Takes $100 Off iPad Mini 4 In Store, While Sprint Discounts iPhone 8 Monthly Leases

This week Target has a $100 discount on Apple's 128GB Wi-Fi iPad mini 4, with the caveat of no online shipping available. If you have a local Target with stock on the 7.9-inch iPad, however, you can get the latest iPad mini for $299.99, down from $399.99 in Space Gray, Silver, and Gold.


If you want some accessories to go with your iPad mini 4, Target has also discounted two first party Apple accessories. There's the iPad mini 4 Smart Cover with discounts between 10 and 40 percent, and the iPad mini 4 Silicone Case with discounts between 10 and 50 percent. The savings depend on your choice of color, and some models do have shipping options. When paired together, the accessories provide full front and back protection to the iPad mini 4.

For those interested in the iPhone 8, Sprint has a $350 discount on Apple's latest iPhone, with a few stipulations. You'll have to trade in an eligible smartphone towards the new iPhone 8, as well as sign up for the Sprint Flex leasing program. If you do, Sprint will mark monthly installments down to $9.72/month for the 64GB model, with an initial payment of $0. The 256GB model requires $150 down but retains the $9.72/month price.


Additionally, the 64GB iPhone 8 Plus is available for $0 today and $13.89/month installments, and the 256GB Plus model requires $150 when purchased and $13.89/month afterwards. All savings appear after a $19.45/month bill credit is applied to your account. iPhone models eligible for trade-in include: iPhone 7, iPhone 7 Plus, iPhone 6, iPhone 6 Plus, iPhone 6s, and iPhone 6s Plus. Visit Sprint's deals page here for more information.

There are even more discounts to discover in our Deals Roundup, today including savings on the Philips Hue White Ambiance Smart Bulb Starter Kit, an Insignia USB wall outlet, and a combination USB 3.0 and Lightning flash drive. Also be sure to check out our giveaway post this week, where you have a chance to win some MagicGrips for your Magic Mouse, made by Elevation Lab.

Note: MacRumors is an affiliate partner with these vendors.

Related Roundup: Apple Deals

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MacRumors Giveaway: Win MagicGrips for Your Magic Mouse From Elevation Lab

For this week's giveaway, we've teamed up with Elevation Lab to give MacRumors readers a chance to win some MagicGrips that are designed for Apple's Magic Mouse.

MagicGrips, made from a solid silicone rubber, are designed to make the Magic Mouse a lot more comfortable to work with by making it wider and giving you more to hold onto. MagicGrips cover 75 percent of the sides of the Magic Mouse, but don't interfere with click travel thanks to a precise fit.


Elevation Lab says the MagicGrips are designed to create a big concave surface for your fingers, for a more relaxed grip that makes the mouse easier to use for long periods of time. When the MagicGrips were in development, the company tested more than 100 prototypes to find the ideal design that was most comfortable for the widest number of users.


MagicGrips work with all hand sizes and for both left and right-handed users, and they're compatible with both Magic Mouse 1 and 2 models. There's also an XL thumb grip for an even wider grip if desired.


The MagicGrips attach to the sides of a Magic Mouse using 3M adhesive that can be removed at any time.

Elevation Lab normally charges $12.95 for the MagicGrips, but we have 50 of them to give away, so we'll have a lot of winners for this giveaway. To enter to win, use the Rafflecopter widget below and enter an email address. Email addresses will be used solely for contact purposes to reach the winners and send the prizes. You can earn additional entries by subscribing to our weekly newsletter, subscribing to our YouTube channel, following us on Twitter, or visiting the MacRumors Facebook page.

Due to the complexities of international laws regarding giveaways, only U.S. residents who are 18 years of age or older are eligible to enter. To offer feedback or get more information on the giveaway restrictions, please refer to our Site Feedback section, as that is where discussion of the rules will be redirected.

a Rafflecopter giveaway
The contest will run from today (October 13) at 11:00 a.m. Pacific Time through 11:00 a.m. Pacific Time on October 20. The winners will be chosen randomly on October 20 and will be contacted by email. The winners will have 48 hours to respond and provide a shipping address before new winners are chosen.


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Qualcomm Asks China to Stop Manufacturing and Selling iPhones via New Lawsuits

Qualcomm recently filed lawsuits in China in an attempt to stop Apple from selling and manufacturing iPhones in the country, reports Bloomberg. Much of Apple's iPhone assembly process takes place in China, as does the manufacturing of many iPhone components. China is also an important market for Apple, accounting for 22.5 percent of Apple's sales in 2016.

In a filing with the Beijing intellectual property court on September 29, Qualcomm claimed patent infringement and requested injunctive relief. "Apple employs technologies invented by Qualcomm without paying for them," said a Qualcomm spokesperson about the filing.


According to Qualcomm, the lawsuits are based on three non-standard essential patents covering power management and the Force Touch technology that Apple uses in its touch screens.

Qualcomm and Apple have been embroiled in an escalating legal battle since the beginning of this year after the FTC complained that Qualcomm engaged in anticompetitive licensing practices. Shortly after, Apple sued Qualcomm for $1 billion and accused the company of charging unfair royalties for "technologies they have nothing to do with" and failing to pay for quarterly rebates.

Apple stopped paying licensing fees to Qualcomm at that time, as did Apple suppliers. Apple maintains that Qualcomm charges excessive licensing fees by requesting a percentage of an iPhone's entire value, while Qualcomm says its technology is "at the heart of every iPhone."

Qualcomm has since countersued and filed several patent infringement lawsuits against Apple. Qualcomm has also asked the United States International Trade Commission to block imports of some iPhone and iPad models.

Qualcomm is also facing an FTC lawsuit in the U.S. for using anticompetitive tactics to remain the dominant supplier of baseband processors for smartphones and was recently fined $773 million in Taiwan for violating antitrust rules.


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Western Digital’s My Cloud Home is Easy to Use, But Apps Need Improvement

Western Digital's My Cloud Home is a network-attached personal cloud storage solution, designed to combine the convenience of cloud storage with the privacy and security of local storage.

It's available in capacities ranging from 2TB to 16TB, to meet the needs of both families and small businesses, and with apps for the Mac, PC, iOS devices, and a cloud website, content can be accessed from anywhere.

On the surface, the My Cloud Home sounds great, but there are some definite problems with the device, mostly concerning the apps that are used to access and upload your content.

Design and Features


Western Digital's My Cloud Home has a simple white and silver design with a diamond-shaped pattern at the bottom of the device and a small Western Digital logo at the front. At the back, there's a USB 3.0 port for attaching peripheral devices or attaching the My Cloud Home to a computer over USB, a spot for the power source to plug in, and a Gigabit Ethernet port. A white LED on the front lets you know when the My Cloud Home is powered on, and it will also blink if there is an issue.


The body of the My Cloud Home measures in at 7 inches tall, 5.5 inches wide, and 2 inches thick, similar in size to other network-attached storage solutions. The My Cloud Home Duo, which has double the hard drives for mirrored backup functionality, is twice as thick, but I tested the single hard drive version.


The My Cloud Home is meant to be plugged in next to a router and tucked away on a shelf, and its unassuming design works well for that purpose. Mine's hidden behind a TV on my entertainment unit because that's where my router is, so it's not visible, but I wouldn't mind if it were.
Continue reading "Western Digital’s My Cloud Home is Easy to Use, But Apps Need Improvement"

Apple Working on Fix for Users That Can’t Open GarageBand on iOS 11

Apple is "aware of" an issue preventing the GarageBand app from opening on iOS 11 for some users, and "investigating solutions," according to a new support document published on its website on Thursday.


If the GarageBand app won't open after updating your iPhone, iPad, or iPod touch to iOS 11, Apple says to turn off iCloud for GarageBand on the device in Settings > Apple ID, iCloud, iTunes & App Store > iCloud.

After toggling off the feature, you won't be able to access any GarageBand songs stored in iCloud Drive until this issue is fixed, but they won't be removed from iCloud. New songs will be saved to your device locally.

Several users have reported the app crashing upon being opened on Twitter and the MacRumors discussion forums, but it doesn't affect everyone. MacRumors hasn't been able to reproduce the problem on multiple devices.


GarageBand is free on the App Store [Direct Link] for iPhone, iPad, and iPod touch.


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Apple Still Offering Free Delayed Battery Repairs for Some 2012 and Early 2013 MacBook Pros

If you own a 15-inch MacBook Pro with Retina display released in Mid 2012 or Early 2013, and your notebook qualifies for battery service, the repair should be free if you are willing to wait for around one month.


Apple has advised Genius Bar employees and Apple Authorized Service Providers to offer these customers a free battery repair if they are willing to wait until at least November 15 for the service to be completed.

Apple has offered this option since August 25 due to a continued shortage of the aluminum enclosure that the battery is glued into on the aforementioned MacBook Pro models, according to an internal memo obtained by MacRumors.

Top case with glued-in battery for Mid 2012 15-inch MacBook Pro via iFixit

If a customer does not wish to delay the repair, Apple says that standard out-of-warranty prices for battery service apply: $199 in the United States, £199 in the United Kingdom, $289 in Australia, or $259 in Canada.

The policy doesn't apply to any other Mac, including the 13-inch MacBook Pro, 12-inch MacBook, MacBook Air, or models without Retina displays.

To check if your qualifying MacBook Pro needs battery service, click on the Apple logo in the menu bar. Then, click on About This Mac > System Report > Power. In the Health Information section, the condition should say "Service Battery."

Apple will confirm if the MacBook Pro qualifies for battery service by performing a diagnostic test at the Genius Bar at most Apple Stores. Repairs are allowed for failed, consumed, and swollen batteries.

Apple is no longer offering customers the option to exchange their MacBook Pro for a functionally equivalent model, as it did for repairs initiated between March 2 and July 25 due to the same part shortage.

During that time, many customers were able to exchange a 2012 MacBook Pro for a much newer model, such as a maxed-out refurbished 2016 MacBook Pro with Touch Bar, for just the cost of an out-of-warranty battery repair.

Related Roundup: MacBook Pro
Buyer's Guide: MacBook Pro (Neutral)

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You Can Now Order Food From Papa John’s, Five Guys, and More Within Facebook on iOS

Facebook today announced that you can now order food directly from within the Facebook app on iOS. Alex Himel, Facebook's vice president of local, explained that food ordering and delivery has "gotten complicated" within other apps and services, so the company aims to streamline that process by adding it to Facebook.

Like other newly added services -- including local weather and jobs search -- "Order Food" will now be on the Explore tab of the Facebook iOS app. Facebook said this section of its app combines options from "a number of food ordering services" and accumulates them into one place. This way, you'll be able to browse restaurants near you that take orders from EatStreet, Zuppler, Slice, Delivery.com, DoorDash, ChowNow, and Olo.


You'll also be able to order food directly from Jack in the Box, Five Guys, Papa John's, Wingstop, TGI Friday's, Denny's, El Pollo Loco, Chipotle, Jimmy John's, and Panera, as well as some "local spots."
Ordering food for takeout or delivery is supposed to be simple. That’s the point. But somehow it’s gotten complicated. First you need to decide what to eat, then you have to sift through a bunch of options and services.

Today, we’re taking the time out of finding what you want to eat by officially launching the ability to order food for pick-up or delivery, directly on Facebook. People already go to Facebook to figure out what to eat by reading about nearby restaurants, and seeing what their friends say about them. So, we’re making it even easier.
Using Facebook's social aspects, you can check out restaurant reviews on their pages, and see if your own friends have left reviews before you order. Once you find the restaurant you want to order from, it'll say if it has takeout or delivery, and from there you can choose which of the food ordering services that the location supports.

Facebook said existing accounts with these services will be supported, and if you don't yet have an account you can sign up for Delivery.com, DoorDash, or any of the previously listed services without leaving Facebook.

Facebook's Order Food option in the Explore tab is rolling out now to everyone in the United States on iOS, Android, and desktop.


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