MacPaw Launches ‘Setapp for Teams’ Subscription App Store

Back in January 2017, MacPaw's subscription app service Setapp launched as an alternative to the Mac App Store, offering unlimited access to more than 60 Mac apps across a wide range of categories for a flat $9.99 monthly fee.

Since then, Setapp has grown its curated software collection to over 160 apps and gained 1 million users, and this week the service announced the public beta launch of Setapp for Teams, which offers the same raft of apps at a slightly reduced per-user pricing and single-point billing for a company or organization.

The pricing is pretty simple: For a team of four users, Setapp costs $8.99 per user per month, with additional team members costing $7.99 per month. Each person can use Setapp on one device, and each additional device is also $7.99 per month.

MacPaw says Setapp for Teams will remain in beta while it works to add features like single sign-on for admin management of app access, and user groups. Otherwise, the same apps that are available to Setapp's individual subscribers are accessible to teams.

Setapp's extensive catalog includes many popular apps in categories including productivity, design, writing, social media, and maintenance tools, all from approved vendors, and all apps on Setapp are available without ads or in-app purchases. Interested workgroups can try Setapp for Teams by following this link.

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Developers’ Opinion of Mac App Store Improving, but Many Still Unhappy With Lack of Upgrade Options and Free Trials

Setapp, a company that offers a subscription service for Mac apps, today published the results of an annual survey querying Mac app developers on the state of the Mac App Store.

Many Mac developers continue to be unhappy with the Mac App Store and fewer are choosing it for app distribution, but Apple's efforts to improve the Mac App Store in Mojave have improved opinions in some cases. To get the data for this survey, Setapp queried a total of 814 developers.

Just 22 percent of Mac app developers choose to distribute their apps exclusively through the Mac App Store. 32 percent, up from 30 percent last year, distribute their apps outside of the Mac App Store entirely, while 46 percent sell their apps both in the Mac App Store and outside of the Mac App Store.

Developers continue to make more money outside of the Mac App Store for the most part, with 59 percent earning more revenue without the Mac App Store and 41 percent earning more money through the Mac App Store.

Despite the fact that fewer Mac developers are using the Mac App Store, among those who do exclusively sell through the Mac App Store, overall opinion has improved. Those who sell outside of the Mac App Store and both through the Mac App Store and outside of it also had a higher overall opinion, though it still trends toward the negative.

Mac App Store developers happy with the Mac App Store

51 percent of developers surveyed said that providing Apple with a 30 percent cut of revenue is worth it, an impressive jump from the 31 percent that said the same thing in 2017.

Compared to 2017, when developers were upset with Apple's sandboxing practices and named it as a key reason for avoiding the Mac App Store, opinions have improved. Sandboxing is no longer seen as a critical issue.

Developers are, however, concerned with a lack of pricing upgrade options, no analytics, and an inability to offer trials.

Developers who do not choose the Mac App Store said they avoided it because of the unclear app review process, 30 percent revenue share, and lack of trials.

This year, 20 percent of developers decided to switch to a subscription model for their apps, and 52 percent of those said that it had an overall positive impact on their business. Of those using subscription models, increased revenue and an active growing user base were cited as positives.

Full details and comparisons between data collected in 2016 and 2017 can be viewed on Setapp's survey website, which also includes details on how developers view the Setapp service.

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