‘League of Legends: Wild Rift’ Coming to iOS Next Year

Riot Games has revealed that League of Legends: Wild Rift will launch on iOS in 2020. Riot says this is a new version of the original wildly popular MOBA title, which launched on PC 10 years ago, and it's built from scratch to take advantage of the mobile platform.


Rumors that League of Legends would be making its way to smartphones first appeared in May, but the official confirmation arrived on Tuesday during a series of Riot announcements posted to YouTube to celebrate the game's 10th anniversary.

Wild Rift will feature the same five-on-five gameplay that made its PC counterpart a success, but individual matches are shorter at around 15 to 20 minutes long. There's also a twin-stick control scheme that Riot says will allow for quicker responses and faster battles.

Otherwise, players can expect the familiar LoL elements, like 5v5 maps and lots of playable characters from the existing roster of champions.

League of Legends is still one of the most popular PC games in the world, but sources suggest that revenue dipped last year, down 21 percent from 2017.

Given the drop off, a brief survey of the MOBA mobile landscape is enough to realize that the game's arrival on iPhone and Android was the logical next step. Titles like Fortnite and PUBG have shown that if a game's mechanics can be translated successfully to touchscreen devices, then expanding to mobile can prove hugely successful.

Riot plans to launch the mobile version "everywhere in the world by the end of 2020," followed by the game's debut on console. Alpha and beta versions of the game will be released in the next few months, rolling out in China first.


This article, "'League of Legends: Wild Rift' Coming to iOS Next Year" first appeared on MacRumors.com

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Riot Games Working on Mobile Version of ‘League of Legends’, Not Ready for 2019 Launch

Popular PC game League of Legends is on its way to mobile devices, according to three sources with knowledge of plans for the game who spoke with Reuters. The smartphone version of the game is being worked on by Tencent Holdings in China and Riot Games in the United States.


Work on the game has been ongoing for over a year, but the game is "unlikely" to debut in 2019. The mobile game faced development troubles when relations between Tencent and Riot became strained after Tencent developed its own smartphone MOBA (multiplayer online battle arena) Honour of Kings, along with an overseas adaptation called Arena of Valor.

Riot originally didn't want to create a smartphone version of League of Legends, but the company has switched course. Sources stated that this could be because League of Legends dipped in revenue in 2018, down 21 percent from 2017. Analyst Gu Tianyi explained, "League of Legends is not doing as well as it used to and so Riot badly needs a new way to monetise the game, especially considering that it is Riot's only game."


As it stands now, League of Legends is still the most popular PC game ranked by number of unique users per month, with 24.7 percent of all core PC gamers in the world playing the game in April, according to game tracking company Newzoo. Because of this, a mobile version has the potential to be a big hit as well, if the game's various mechanics can be translated successfully to touchscreen devices.

Other popular console and PC games have been making a successful transition to iOS and Android over the past few years, particularly including Epic Games' Fortnite.


This article, "Riot Games Working on Mobile Version of 'League of Legends', Not Ready for 2019 Launch" first appeared on MacRumors.com

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