GameClub Set to Launch This Fall With 50+ Classic iOS Games for One Monthly Fee

GameClub, the upcoming subscription service that is bringing back your favorite classic iOS games, is set to launch this fall with more than 50 all-you-can-play titles that will be available for one monthly fee.

Since it was announced back in March, GameClub has been beta testing its service, offering up access to original iOS games for free, but the service will soon be ready to debut.



There’s no specific word on pricing for GameClub at this time, but today’s press release says that there will be a “small monthly fee” for access to all of the games, which will be free of intrusive ads and in-app purchases.

At launch, GameClub will offer access to more than 50 games that were some of the original games on the App Store but that stopped being updated over time. GameClub’s business model is revitalizing and updating older titles, many of which were incredibly popular years ago.



Content is curated by Eli Hodapp, the former editor-in-chief of MacRumors sister site TouchArcade, and for the last several months, Hodapp has been communicating with the iOS gaming community and getting developers on board.

Super Crate Box, Legendary Wars, Minigore, Space Miner, Spider: The Secret of Bryce Manor and subsequent titles, Mage Gauntlet, Plunderland, Incoboto, Hook Champ, and Super QuickHook are just some of the games that will be available.



Prior to when GameClub launches, these games are available to play for free through GameClub’s ongoing beta testing process. Anyone can get access to the beta titles by signing up for the GameClub Early Access program on the GameClub website.

As mentioned above, GameClub will have more than 50 games at launch, and additional titles will be added on a weekly basis. In addition to classic titles, after launch, GameClub plans to expand into new and original premium games.

GameClub games will be available cross platform, so you can play on either iOS or Android, and all games will be downloadable and playable offline. For people who purchased the original titles that GameClub is reviving, you’ll be able to play them for free.

Apple is set to launch its own Apple Arcade App Store gaming service in the near future, which will provide access to iOS games for a monthly fee with no in-app purchases or ads. GameClub differs from Apple Arcade in that it brings back classic, much-loved titles while Apple Arcade focuses solely on new games.

This article, "GameClub Set to Launch This Fall With 50+ Classic iOS Games for One Monthly Fee" first appeared on MacRumors.com

Discuss this article in our forums

GameClub Bringing Classic Games Like ‘Super Crate Box,’ ‘Space Miner’ and ‘Plunderland’ Back to iOS

Back in March, GameClub launched in a beta capacity with a plan to bring back classic iOS games that have disappeared from the App Store over time.

So far, GameClub is seeing early successes, and in addition to raising $2.5 million in seed funding, GameClub already has a handful of Early Access games that you can play right now.


GameClub games like Run Roo Run, Cubed Rally World, and Incoboto are available through TestFlight and you can check them out right now for free. Links are below:
To install these, you need to download Apple's TestFlight app and then click one of the links above to open it up in the TestFlight app. From there, just tap on "Install" and you'll be able to play the game.

GameClub is adding new games that you can try out every week, and next week, Super QuickHook from RocketCat games is coming. You can get a heads up when the TestFlight is available by signing up for the GameClub newsletter or visiting the GameClub Discord.

Plunderland

In the future, a few titles that were super popular back in the day will be introduced on GameClub, including Super Crate Box from Vlambeer, Plunderland from Glitchers, and Space Miner from Venan Entertainment. All of these games are from the early days of the App Store and many fans will undoubtedly be thrilled to see them available to play once again.

Super QuickHook

More than 50 titles in all are in the works at the current time, and GameClub plans to add more games in the future. There's a tentative fall launch date for GameClub, and while details on pricing have yet to be announced, there will be no ads or microtransactions in any of the games available through GameClub, a rarity in an App Store dominated by freemium titles.

GameClub's creators are focusing on creating a robust catalog of games and making sure early access testers are satisfied with quality of the updates and the direction of the GameClub catalog before details like pricing are solidified, and with funding in place, GameClub says it has time to experiment with what works best for its customers.

Incoboto

There are hundreds of now-defunct gaming titles that have disappeared from the App Store, which leaves a lot of potential for GameClub in the future. Developers of some early titles have been unable to keep up with the changes implemented in the App Store over the years, but with GameClub handling the modernization process, many older titles could see re-releases.


This article, "GameClub Bringing Classic Games Like 'Super Crate Box,' 'Space Miner' and 'Plunderland' Back to iOS" first appeared on MacRumors.com

Discuss this article in our forums

GameClub Plans to Resurrect iOS Games Abandoned in the Wake of Apple’s Hardware and Software Advances

Last month, the editor-in-chief of MacRumors sister site TouchArcade, Eli Hodapp, announced that he planned to step down from overseeing the iOS gaming site to focus on a new venture. This week, Hodapp has provided more detail about his move to GameClub, a startup that plans to preserve premium mobile games in the wake of Apple's ongoing updates to the iPhone and iPad, which leave many classic games unplayable on modern devices.


As Hodapp explained on TouchArcade, Apple's frequent updates to the iPhone have caused ongoing problems for iOS developers on older App Store games. The first of these major issues hit during the release of the iPhone 4 in 2010 and its introduction of an increased resolution, which meant all developers needed to update their games with higher resolution textures.

While some developers decided to do this, others couldn't justify spending time and money to modernize their games. Of course, this issue grew exponentially worse with the introduction of iOS 11 in 2017, bringing with it the removal of all 32-bit apps from the iOS App Store. TouchArcade kept an ongoing list of every 32-bit app that was no longer supported with iOS 11, including the TouchArcade app itself.
Throughout this process, I started to realize that, entirely by accident, TouchArcade had become this weird museum of the glory days of iOS gaming. Loads of games that passionate developers were excited to release to a hungry customer base now only exist in TouchArcade reviews, or TA Plays videos.

We’ve grumped about this a bunch, in multiple editorials, too many episodes of the podcast to count, a near infinite number of Tweets, and basically every other place you can air a grievance online. These complaints were often framed around, “I wish someone would do something," or “Why isn’t anyone doing anything," as our digital history vanished like a photo of the McFlys.
Now, Hodapp is leaving TouchArcade to address this issue with GameClub, a developer with the intent to bring the best of these forgotten and unplayable iOS games back to life. To achieve this, GameClub will handle all of the updates, ongoing maintenance, and support for each game, in essence becoming the new developer of the game.

These refurbished games will then be added into the GameClub library of games accessible by players. At this time, GameClub isn't disclosing the payment model that will be available to customers, but the company has stated that more news about the pricing structure will come later. The first announced title is Rocketcat Games' Hook Champ, which released in 2009.


Those interested can head to GameClub's website to sign up for early access to the beta program. Invites will start to go out on Monday, March 11. Hodapp also provided more details about vanishing App Store games in a piece shared on gamesindustry.biz.


This article, "GameClub Plans to Resurrect iOS Games Abandoned in the Wake of Apple's Hardware and Software Advances" first appeared on MacRumors.com

Discuss this article in our forums