Westworld Mobile Game Removed From iOS App Store Following Bethesda Dispute

Warner Bros' Westworld mobile game, which bore a notable resemblance to Bethesda Softworks' Fallout Shelter game for smartphones, has been removed from the iOS App Store and Google Play Store. The removal comes seven months after Bethesda sued Warner Bros by calling the Westworld app a "blatant rip-off" of Bethesda's 2015 game Fallout Shelter.

Westworld on iOS

The lawsuit centered around Behaviour Interactive, the game developer that worked on both Fallout Shelter and Westworld, and who Bethesda accused of breach of contract, copyright infringement, unfair competition, and misappropriation of trade secrets. The dispute continued into the year, and in early January 2019 the companies released a simple one-line statement that said both parties "have amicably resolved" the lawsuit.

After all of this, the @WestworldMobile Twitter account this week released its own statement, noting that the game has been removed from the iOS App Store and Google Play Store as of January 15, 2019. This means players can no longer make in-app purchases. On April 16, 2019, the app will officially close and no longer be supported by the developers. The developers warn players to spend any in-game currency before that date.

via @WestworldMobile

In the original lawsuit, Bethesda requested the Westworld mobile game to be removed from distribution, so it appears that part of the amicable resolution to the case was the official discontinuation of Westworld on iOS and Android. Users on Twitter asked about potential refunds for the in-app purchases they've already made in the game, but the company has yet to respond regarding this matter.

For those unaware, the similarities between Fallout Shelter and Westworld were striking. Both games task the player with building an underground base of some kind, stocked with interactive characters from a well-known property, and micro-managing small tasks to keep their shelter/Delos facility up and running. Most damning for Westworld and Behaviour Interactive was the discovery that the developer appeared to use the same copyrighted computer code from Fallout Shelter inside of Westworld, down to both games having the same unique bug.

Fallout Shelter on iOS

Although Westworld has been removed from the iOS App Store, it still remains online for now, so players who already downloaded it have three months to play the game while it remains online through April 16.

(Thanks, Nate!)


This article, "Westworld Mobile Game Removed From iOS App Store Following Bethesda Dispute" first appeared on MacRumors.com

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Bethesda Reveals Free-to-Play RPG ‘The Elder Scrolls: Blades’ Will Launch This Fall on iOS

During its E3 conference last night, Bethesda Game Studios revealed that a new game in the Elder Scrolls series is coming to iOS and Android devices this fall, called The Elder Scrolls: Blades [Direct Link] (via TouchArcade). Bethesda describes Blades as a free-to-play title, but the developer didn't give any further details about potential in-app purchases.


In terms of story, players will take on the role of a member of the ancient order of the Blades, tasked with rebuilding and restoring their ramshackle hometown to its former glory after being exiled from the order. Bethesda says the mobile game "contains the many hallmarks" of the series that fans know of:
...beautifully rendered, console-quality environments, powerful magic, tons of gear to collect, upgradeable skills and of course, real-time fantasy battles!
Like other Elder Scrolls games, Blades is first person and fights are controlled by using the touchscreen to slash your sword, deflect, cast spells, and more. A fighting Arena features one-on-one combat with other players in real time, and an infinite, roguelike Abyss mode hides treasures in a never-ending dungeon.

The single-player campaign takes players through the town rebuilding process, where they will be able to customize the city to their liking as it expands and even visit their friends' towns. In every mode, Blades supports both two-handed landscape and a one-handed portrait setup, and to switch between each all you have to do is rotate the iPhone or iPad.

During the company's press conference, Bethesda Games Studios director Todd Howard showed a video of the game running on an iPhone X.


Those interested have until June 15 to pre-register for a chance to be part of the game's early access program. Otherwise, Bethesda says that The Elder Scrolls: Blades will launch to the public sometime later this year. Although it's launching first on smartphones and tablets, Howard says that Blades will eventually be available on PC and console.

On the iOS App Store, Apple has featured The Elder Scrolls: Blades today in a sneak peek article, where users can also pre-order the game [Direct Link] with an expected release date of September 1, 2018. A few other iOS gaming announcements have been made at E3 this year, one including a mash-up of the Gears of War franchise and Funko Pop toys called Gears Pop.


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