Apple Arcade Games Reportedly Permitted on Xbox, PlayStation, and Nintendo Switch After Brief Exclusivity

Apple is spending hundreds of millions of dollars to secure new games for its forthcoming Apple Arcade subscription service, with its total budget likely to exceed $500 million, according to the Financial Times.


The report, citing several people involved in the project's development, claims Apple is incentivizing developers by spending several million dollars each on most of the more than 100 games that have been selected to be available on Apple Arcade when the service launches later this year.

While the report claims games on Apple Arcade will not be available on Android or through other subscription-based gaming services, it says developers will be permitted to release their games on PCs or other games consoles such as the Nintendo Switch or PlayStation after a few months of exclusivity.

Apple Arcade will feature titles from well-known brands such as Disney, Sega, Lego, Cartoon Network, and Konami, as well as indie studios such as Snowman, Annapurna Interactive, WayForward, and Klei Entertainment.


Apple has yet to reveal pricing for its Arcade service, slated to launch in fall 2019 in more than 150 countries across the iPhone, iPad, Mac, and Apple TV. All games on Apple Arcade will be fully-featured, all-you-can-play experiences, with no ads and no in-app purchases necessary.

Apple Arcade will be accessible via a dedicated tab in the App Store.


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Apple Announces ‘Apple Arcade’ Cross-Platform Subscription Games Service With Access to Over 100 Titles

Apple today announced Apple Arcade, a new subscription-based games service for mobile, desktop, and the living room, featuring hundreds of titles from top video game publishing houses including Disney, Sega, Lego, Cartoon Network, and Konami.


A subscription to Apple Arcade includes access to over 100 new and exclusive games that can be played both online and offline across iPhone, iPad, Mac, and Apple TV.

Apple Arcade will have a dedicated tab on the App Store, and games will be curated by Apple's team of App Store editors. Apple says the emphasis will be on personalized recommendations, and Apple promises that Apple Arcade games cannot collect any data about the user without consent.

All Apple Arcade games will be all-you-can-play experiences, with all features, content, and updates included at no extra charge, and with no ads or in-app purchases necessary.
"The App Store is the world's biggest and most successful game platform. Now we are going to take games even further with Apple Arcade, the first game subscription service for mobile, desktop and the living room," said Phil Schiller, Apple’s senior vice president of Worldwide Marketing. "We are working with some of the most innovative game developers in the world to create over 100 new and exclusive games to play across iPhone, iPad, Mac and Apple TV. Apple Arcade games will be great for families, respect user privacy and will not have ads or require any additional purchases. We think players of all ages are going to love Apple Arcade."
Apple Arcade will launch in fall 2019 in more than 150 countries across iOS, macOS and tvOS. Apple is asking developers interested in being considered for Apple Arcade to visit developer.apple.com/apple-arcade.


This article, "Apple Announces 'Apple Arcade' Cross-Platform Subscription Games Service With Access to Over 100 Titles" first appeared on MacRumors.com

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